Hikaru no Go Wiki
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Insei

A go apprentice (院生, Insei) is a student learning to play Go at an institution, typically with the aim of becoming a professional player. In Japan, such a student is called an insei (literally, "institution student"). Institutions for insei include the Nihon Ki-in (Japanese Go Association) and the Kansai Ki-in (Kansai Go Association). The equivalent of Go insei in Korea is "Yeon'gusaeng" (Hangul: 연구생; Hanja: 硏究生), read "kenkyūsei" in Japanese and "yán jiū shēng" (also meaning "graduate student") in Chinese.

Entry[]

Requirements[]

To become an insei the person must be at least strong to become one and the average player can not pass the test easily. Another thing is if a person wants to become insei, they have to quit their go club if they are part of one, since insei are not allow to play in amateur tournaments.

An Exam[]

To become a pro, all 27 insei play against each other round robin style in the Professional Exam.

Outcome[]

The 3 insei with the best scores in the Professional Exam pass and become pros.

Classes[]

Class 1[]

Class 1 is the top class for the best insei.

Class 2[]

Class 2 is the lower tier.

List of Insei[]

During the series, many of known Insei became Professionals, such as Hikaru.

Japanese[]

Name Class
Hikaru Shindo 2 (promoted), 1 (turned pro)
Akira Toya 1 (turned pro)
Tsujioka 1 (turned pro)
Mitsuru Mashiba 1 (turned pro)
Kosuke Ochi 1 (turned pro)
Yoshitaka Waya 1 (turned pro)
Shinichiro Isumi 1 (turned pro)
Toshinori Honda 1 (turned pro)
Toshiki Adachi 1
Eiji Komiya 1
Yuuta Fukui 1
Asumi Nase 1
Ryo Iijima 1 (quit)
Kaoru Kishimoto 2 (quit)

Korean[]

Name Class
Suyong Hong 1 (former)

Chinese[]

Name Class
Le Ping 1 (former)
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