A go apprentice (院生, Insei) is a student learning to play Go at an institution, typically with the aim of becoming a professional player. In Japan, such a student is called an insei (literally, "institution student"). Institutions for insei include the Nihon Ki-in (Japanese Go Association) and the Kansai Ki-in (Kansai Go Association). The equivalent of Go insei in Korea is "Yeon'gusaeng" (Hangul: 연구생; Hanja: 硏究生), read "kenkyūsei" in Japanese and "yán jiū shēng" (also meaning "graduate student") in Chinese.
Entry[]
Requirements[]
To become an insei the person must be at least strong to become one and the average player can not pass the test easily. Another thing is if a person wants to become insei, they have to quit their go club if they are part of one, since insei are not allow to play in amateur tournaments.
An Exam[]
To become a pro, all 27 insei play against each other round robin style in the Professional Exam.
Outcome[]
The 3 insei with the best scores in the Professional Exam pass and become pros.
Classes[]
Class 1[]
Class 1 is the top class for the best insei.
Class 2[]
Class 2 is the lower tier.
List of Insei[]
During the series, many of known Insei became Professionals, such as Hikaru.
Japanese[]
Name | Class |
---|---|
Hikaru Shindo | 2 (promoted), 1 (turned pro) |
Akira Toya | 1 (turned pro) |
Tsujioka | 1 (turned pro) |
Mitsuru Mashiba | 1 (turned pro) |
Kosuke Ochi | 1 (turned pro) |
Yoshitaka Waya | 1 (turned pro) |
Shinichiro Isumi | 1 (turned pro) |
Toshinori Honda | 1 (turned pro) |
Toshiki Adachi | 1 |
Eiji Komiya | 1 |
Yuuta Fukui | 1 |
Asumi Nase | 1 |
Ryo Iijima | 1 (quit) |
Kaoru Kishimoto | 2 (quit) |
Korean[]
Name | Class |
---|---|
Suyong Hong | 1 (former) |
Chinese[]
Name | Class |
---|---|
Le Ping | 1 (former) |